Just finished main game logic for dating scenes. The entire dialogue system is rebuilt from a scratch (compared to Shoujo City 2D) and now is more elaborate and consistent. Every dateable girl in the game will be able to talk on a wide variety of topics, and will have an opinion (like/dislike) on all of them. Dating in specific places will now trigger talking about related topics (e.g., if you date near a Shinto shrine, your girl may talk about Shinto – and while some girls will like it, some others will not). That means now you’ll have to gradually learn about likes and dislikes of your girlfriend during the game.
The new dialogue system is now fully connected to eating/cooking feature, and gift feature. Every item/gift in the game now comes with topic tags, and while choosing, for instance, a volume of poetry or a new manga issue as a gift, you’ll have to remember what your girl said about books. And to make her talk about books, it may be a good idea to first have a date in a local library. While making an order in the cafe, you’ll have to remember if your girl likes tea or coffee, or if she prefers sea food or meat. All of this will add a lot more depth to dating gameplay compared to the original 2D version, and will make every girl in the game unique.
Everybody willing to contribute is welcome to participate in writing text dialogues for the game, or translating them. No special skills are required apart from being able to write with proper grammar and spelling. All information for contributors and dialogue examples can be found here: http://wiki.shoujocity.com