A new game from Shoujo City series is in development. While it is not a dating sim, it shares many common elements with the two previous games (original 2D Shoujo City and Shoujo City 3D) and happens in the same continuity.
The working title of the new game is “The ghosts of Shoujo City” (could be changed in the future). It will be a quest/adventure story about a high school student investigating paranormal activity in her school. The game will have much smaller area to explore compared to SC3D (only one school map), but that smaller area is also why it will have much better quality and amount of details for every object.
I know that many people would rather prefer to see this or that content added to SC3D instead of a new game, and that no matter how much content is added, there always will be someone asking to add more. Exactly the same happened when I started working on SC3D instead of endlessly updating the original 2D version. In the end, SC3D turned out to be vastly superior to the original game. I would not want to get stuck forever just making updates for the original 2D game, and, likewise, I would not want to get stuck forever just making content updates for SC3D.
Shoujo City 3D was my first 3D game, and I had to learn modeling, texturing, UV mapping, animation, shaders (and many other things required to make a 3D game) on the go, while making the game itself. Now that my skills have improved, I want to move on to better, higher quality works. The new game is a logical next step in the evolution of the series, moving to the next level of quality, design and gameplay.
There will be a few small updates for Shoujo City 3D, but all the planned major features and content are added already and the game is largely finished, don’t expect any major updates.
If you want to keep track of development progress of the new game (The ghosts of Shoujo City), you can follow/bookmark official Shoujo City Twitter account:
The new game is still in early stages of development, so it’s not known when it will be released (definitely not this year). Target platforms: Windows, MacOS, iOS (only high-end devices), Android (only high-end devices). I am also hoping for release on consoles in the future, but it is unknown at this point how that will work out.