Shoujo City version 1.0 release!

      9 Comments on Shoujo City version 1.0 release!

Version 1.0 of the game is released on Steam and Google Play. Free version for Windows and MacOS is also updated. Some new content for iOS version will be released later, but due to the way the App Store censored it, it’s impossible to release the story mode on iOS, so it will remain sandbox-only game.

Here is what is new in this release:

☆ Story mode

The game now has two separate gameplay modes. In free (sandbox) mode you can play with a custom girlfriend for unlimited amount of days. There is no final goal to achieve.

In story mode, you have 7 days to attempt winning heart of one of NPC girls. You will also have to study in school (minimum 50 points to pass) and pay weekly rent for apartment room. Failing to do either will result in game over (on Sunday). On day 8, if you reached score 150 or above with any girl, you’ll have a confession scene with that girl on school rooftop.

Every NPC girl in story mode has different requirements (depending on her interests), so you’ll have to work on different skills during walkthrough depending on what girl you decide to pursue. When you start a new story mode game, you’ll have to complete a survey during a train ride. Answers you choose will affect initial distribution of skills, so choosing correct answers can help you to approach certain girls faster.

In total, there are seven possible endings, and seven prizes to unlock. Prizes can be viewed from the main menu, and will be added to your inventory when you start a new (story mode) game.

NPC girls available for asking out:

  • Ririka (School map, on Sunday in school library)
  • Anette (School map, on Sunday in Summer Town)
  • Kyoko (School map, on Sunday in Akihabara)
  • Laika (School map)
  • Yuki (Jinja map)
  • Elke (Akihabara map)

Pillow can be bought in Akihabara. Putting it in hand slot activates pillow dating mode (unless you are dating somebody else already).

☆ New drinks

  • shiruko (azuki soup)
  • strawberry milk
  • apple juice

Sold in red vending machines with drinks.

☆ Food preferences and requests

Each girl available in story mode has her food preferences grouped around several specific tastes. This information is shown in her status window.

During dating scenes (both in story mode and sandbox mode), girlfriend now will ask if you remember her food preferences:

  • drinks
  • snacks
  • ice cream
  • food

In story mode, instead of asking for specific food, girlfriend now will request either drink, ice cream, or dish/snack. You should get some food according to her preferences. E.g., if a girl likes everything with matcha, you should give her matcha tea (if she asks for a drink), or matcha ice cream (if she asks for ice cream). This way you can get additional score while dating that girl.

In sandbox mode, girlfriend will ask for specific food until her score is below 100. After that, she will ask for some food, ice cream, or drink, without specifying what exactly she wants. By that time, you should remember her preferences and give her what she likes.

If girlfriend ask for non-specific food (anything else apart from drinks and ice cream), she will complain if you give her the same food you gave her earlier (she will remember up to five items). You should try to give different food every time to get additional score points. This affects both story mode and sandbox mode.

Pillow doesn’t have food preferences, so food-related questions will not appear in pillow dating mode.

☆ Save slots

Now there are two separate save/load slots with small preview screenshots. These can be useful for playing story mode and free mode without losing progress in either.

☆ Other additions and improvements

  • In school and Akihabara maps, music from cafe now can be heard everywhere across map.
  • Kissing mood is activated only if your total score is above 100 (for pillow there is no limit).
  • Fixed a bug that allowed to go through walls using bicycle.
  • Summer Town baseball cap (can be bought in the Summer Town map), brown casquette (convenience store).
  • One new hairstyle (messy hair).
  • Akihabara t-shirt (can be obtained as one of random prizes in the water gun mini-game).
  • Deck chairs in the Summer Town now can be used to sit on.
  • Fixed a minor issue with shadows missing on some plants.
  • Fixed a minor issue with dark color for dandelion flowers.
  • If you don’t have a computer and girlfriend sits at desk in your apartment room, she will play a game on her smartphone instead.
  • More inventory items now can be viewed in 3D mode: all hats and head accessories, glasses, bracelets, computers, backpacks, pillows, umbrellas, swim rings, and several other items that can be placed into “hand” slot.
  • More accurate queuing for dialogues during dating scenes.
  • More user interface texts are translated.

9 thoughts on “Shoujo City version 1.0 release!

  1. Haikner

    Congratulations on completing the game. I would like to ask if there are gonna be some small updates after version 1.0? There are still things that make the game look a little bit unfinished. The worst parts are probably the sound effects. Since there is no music and no sound effect for (most) buttons in start menu, I honestly thought that I have encountered a bug. Also, it would be nice if there were some sound effects for mornings (birds chirping for example) or bad endings (I know it is probably rare to fail at school, but even so, the notice itself without any sound feels somewhat empty). I understand that creating sound effects would be hard, but there are free (public domain) sounds for basic things like birds chirping, so I believe that it would not be that hard to implement. It would be also nice if you could buy a speaker and place it at home, so you could turn on music (like you can at shrine and beach map) so your home would not be deadly silent.
    There are other small things I think would be nice, for example Steam achievements or a possibility to remove those annoying card boxes from your home. 😀 In some cases, game also feels unintuitive: since there is no NPC and no event icon in the Ringo salon, I simply thought it is unused room and left. If I have not seen it in a YT video later, I would not know it actually works.
    There are also some more difficult things which I understand cannot be added. Mainly, more wandering NPCs would be nice. It is really sad that while the maps are pretty, there are at most 2 or 3 NPCs in them. But as I said, I understand that this would be too difficult and time consuming.
    Nevertheless the game is nice and it is a pity that it is not more popular since I believe it would deserve so. I am looking forward to seeing some other games from you in the future.

    1. Laika Post author

      Thanks for your suggestions. There will be small updates in the future, and I’ll try to add some of things you mentioned.

  2. sc

    Can you make red and green colors in kiss mini game a little more contrast? I have problems with recognizing them…


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